This the beginnings of the game board for District 10 Tactics. What will be a the dust tactics game set in the south African slums of 2028, taking place after District 9 when all the prawns have been moved to District 10 and a shady government agency has declared a secret war against MNU who have managed to crack some of the aliens tech and build human powered walkers/mechas. Got a basic story arc together, and maybe, just maybe Christopher Johnson will return.
14th Jan 2012, 22:44
Trying a non-dry brushing technique... Worried it makes them look stripy rather getting across a sense of depth. These are going to be the d-9 'cowboys' with MNU armour.
14th Jan 2012, 18:14
Funnest part is that these base coat colours remind me of the army men I had when I was 8.
13th Jan 2012, 14:31
Started work on the allied forces for Dust Tactics. See how the tanned mech stands taller? Basically cut the struts on the base model (White Mech) and replaced with longer ones.
8th Jan 2012, 19:58
Well happy with end result! Its tough to get back into painting minis after at least 15 years. I used to find it really relaxing and delivered a great sense of satisfaction when I was 14 but trying it now has taken me a year to get back into. Working on the fine details is frustrating when your paintbrush slips and then the models themselves are fiddly to build. But the worst was actually completely losing an eye for colour schemes and artistic effects. Had totally lost an eye for colour and design... But it's gradually coming back (if I do say so myself)! Been working on these for at least 6 hours a day for 4 nights and taking massive 'risks' in terms of trying out new techniques. The yellow one I got into doing all the advanced basics, but the black rust one was completed with effects and techniques I've never tried before (effects I had seen before but could never work out how they were done) - which just sort of came out of the creative process. Like the red lines as the weathered/ erosion effect on the armour.
30th Dec 2011, 07:59
One behind has been converted to stand taller, but originally was the same model as the yellow mech, but with different guns. Idea was that the yellow one has stats which make it good in close combat (in dust tactics game) so I painted it like a power loader from the film, Aliens. The black mech has stats that are better for long range, so wanted to make it more ominous from a distance, so made it stand taller rebuilding the legs on reverse to be look more like an Ed-209 from robocop - but the colour scheme is inspired from the alien robot from District 9. I wanted to get some practice in painting that style as I intend to do a District 9 diorama one day. Ultimately I want to do alternate universe dioramas of a bunch of sci-fi movies if I can... So this is the first step in a project I've been mulling for awhile - and tried a couple of times to execute but it just hasn't worked cos I had been out of practice painting (haven't painted minis for 15 years).
30th Dec 2011, 07:46
And completed my first ever proper conversion tonight!
This was originally the same tank as in previous post (just with different weapons) but instead this one has been heavily kit bashed and rebuilt in a different order so that it stands taller.
30th Dec 2011, 07:35
Completed my first dust tactics mini this week.
30th Dec 2011, 07:32