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by jc1000000

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[j:c)] I'm a romantic antiquarian; My first cameraphone was the best i ever had.





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Four kings under coated

(viewed 53 times)
The Four Kings
16th Nov 2014, 06:22   | tags:comments (0)

Demonic self portraits

(viewed 1410 times)
8th Nov 2014, 20:30   | tags:comments (0)

Meet the Stray Demon

(viewed 64 times)
8th Nov 2014, 11:22   | tags:comments (0)

Stray / Asylum Demon WIP

Green stuff is what dreams are made of!
8th Nov 2014, 11:21   | tags:comments (0)

Asylum / Stray demon conversion WIP

Coming together!
8th Nov 2014, 11:20   | tags:comments (0)

Four kings conversion WIP

8th Nov 2014, 08:56   | tags:comments (0)

Asylum / Stray demon conversion WIP

(viewed 50 times)
8th Nov 2014, 08:55   comments (0)

Dark Souls Miniatures Conversions

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My next two dark souls mini conversions are the Four Kings and the Stray Demon. I'm pleased to say they're shaping up nicely! Quelaag was a piece of cake compared to these.

The thing I love about doing conversions is that you really have to dare to break the model and potentially waste everything in your pursuit of your idea.

I've hacked up a lot of beautiful expensive models. Every cut of the original piece was has been terrifying, all just so you can get closer and closer to the original resemblance. For example. I just had to rip the original screaming face off the Four Kings to replace it with the more passive one - even though the original model's face is so cool. Hacking it off a live model to replace with another face that you have only your gut to tell you might work better frays your nerves. But you have to do it because if you don't, it won't be the thing you're trying to create. It's weird how you know exactly what you want to do, but it's only trial and error that actually gets you there.

You can feel like a pointless perfectionist but when it really starts to look like the real thing you just glow inside.

You could say it's just like dark souls really. Making the bosses is as tough and rewarding as defeating them in the first place. You have to die a little lots of times and change strategy before you can break through.
29th Sep 2014, 07:51   | tags:comments (1)